Many new items, including new food sources, tools, armor and weapons. Many new blocks, including 9 wood types and 7 new stone types. 6 new mobs (with biome variations for some of them). 24+ new biomes (more will be added later). Inside islands you can find caves with unique resources. With new generator ind islands will have different shapes, terrain, will be on different height. All biomes have custom music, sounds and effects to make them alive and interesting to explore.BetterEnd have a custom End generator and custom structures for Central Island. The sky will have custom outlook with purple nebulas and stars. Each biome has its own atmosphere, resources and mobs. Mod Menu is a mod for Fabric, and there are no plans to port this mod to Forge.This mod adds new biomes into the End and modifying existing ones. If you are a developer and would like to see what metadata Mod Menu will make use of, how to add Library or Client-side only badges to your mod, or how to make your Config screens accessible via Mod Menu, check out the API documentation on the Mod Menu wiki. You can view the features more in-depth on the Mod Menu wiki. This does not need to be installed separately. *Mod Menu includes the one Fabric API module that it depends on, Fabric Resource Loader (v0). Visit the Mod Menu Wiki to learn more about the features
Mod Menu requires Fabric Loader and Fabric API*Ĭheck out the Terraformers Discord Server to chat about Mod Menu and other Fabric mods! The mod details page also lets the user configure the mod, if available (can be disabled for modpacks via config).When clicking a mod in the list, its homepage, issues link and description are displayed.Client-side and API mods are marked with a special badge in the list.The menu is searchable and sortable, libraries can be hidden.Adds a screen for viewing a list of installed mods.